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Roy Achkar
royterr


Location:
Montreal, Canada

Language(s):
English, French

Member Since:
February 2005

Last Updated:
7 April 2009

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arena entry
After Effects, Maya, mental ray, Photoshop
October 2007


   
I wanted to focus on a photorealistic approach so I chose this arena entry because it’s was in the shade and materials are harder to mimic in this situation (no direct shadow, no specular highlights, not a lot of light bounce…) so I took it as a challenge.
I modeled and textured the scene according to reference photos.
I used the mia_material for everything.
It took me 7 weeks to finish it
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